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Transformation Info

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Post  SSJ57G Sat Sep 24, 2011 2:07 pm

Saiyan Transformations

Oozaru
This form is the form taken by all Saiyans with tails when they look at the full moon, provided that they're not adversely impacted by some entity or force before exposure. All Saiyans can transform provided that they have their tails and are either looking at the full moon or a Moon Ball (which can be learned as soon as I figure out stats for that). However, this form is not explicitly controlled, but must be trained to be controlled (training gains only; see Controlled Oozaru below).

The Saiyan will only release this form if:
-The source of moonlight is destroyed
-The tail is chopped off
-The Saiyan dies/loses all his SPs.

Sublevels:
-Controlled Oozaru - Gained by sacrificing 50% of total training gain from one session. No change in boosts, but the player is able to control his character freely.

Power Gains:
ATK: x10
DEF: x10
SPD: x3
HP: x5
SP: x5
----
False Super Saiyan Burst
This form is taken by Goku against Lord Slug, as well as Corey and Drew in Ed Edd n Eddy Z against a metallic doppleganger of Sonic. Unlike with its full form (below), the user need not have a specific minimal power level, but rather have the power of plot. However, since this is a burst, this power lasts for the duration of at most a single fight before SP and HP of the Saiyan fall to 1 each and the Saiyan becomes drained.

Power Gains:
ATK: x25 to 35
DEF: x25 to 35
SPD: x25 to 35
HP: x25 to 35
SP: x25 to 35
----
False Super Saiyan
This is a sustained form of the False Super Saiyan form, which is seen in Ed Edd n Eddy Z when the heroes all gain enough power to sustain the transformation properly. Unlike with the Burst, the user needs to have a specific minimal power level of at least 100,000 and must either be sufficiently angered or merely "purchase" this transformation at a cost of 1,500 OPs (minimal power levels still apply before purchase).

This is also the first Saiyan form to have a HP drain, and when the Saiyan's HP drops to less than 1%, he can no longer hold the transformation and will revert to normal. This drain can be mitigated through spending PL gain from training or battles.

Sublevels:
Level 1 - The basic form attained through one of the methods mentioned above. HP decreases by 4% per turn (4% of max).
Level 2 - Semi-Mastered form, costs 25% of total PL gain from one training/battle. HP now decreases by 3% per turn (3% of max). Must have a power level of at least 150,000 before purchase.
Level 3 - Mastered form, costs 40% of total PL gain from one training/battle. HP now decreases by 2% per turn. Must have a power level of at least 250,000 before purchase.
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Namekian Transformations

Fusion:
An integral part of gaining access to even the basic Super Namek levels, Fusion is performed by deciding which of the two Namekians is going to serve as the base and which one is to be sacrificed. Then, the power levels of the two Namekians are combined in the following manner:

Fused Namek = Base Namek + ("Sacrifice" Namek * Fitting Multiplier)

Any supers the two knew in common are added together (Namek A knew Kamehameha at +2% and Namek B knew it at +4%, Namek AB would have Kamehameha at +6% per BS used), and any that they don't are added to the repitore of the base Namek.

Once fusion has been accomplished, the base Super Namek level is unlocked.

Super Namek
A level of power attained when two Nameks fuse. The Namek need not experience any strong mental needs, but must train himself with the goal of unlocking this stage in mind. Once an appropriate training RP has been completed, the transformation is possible. The Namekian's aura gains yellow bio-electricity as a result of the transformation.

Power Gains:
ATK: x100
DEF: x100
SPD: x100
HP: x100
SP: x100
SSJ57G
SSJ57G
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